Kamen Rider Fan Fiction Wiki
Advertisement
Icon-revice.png This article is about a/an rider in Kamen Rider Animalia.

"Let's wrap this up!"
―Anima's catchphrase[src]

"Let's get wild!"
―Anima's pre-transformation catchphrase[src]

Tre Jackson "T.J." Carter is one of the two main protagonists of Kamen Rider Animalia and is the eldest son of the Carter family at 24 years old. After forming a contract with his inner demon Saurex, T.J. transforms into Kamen Rider Anima to fight the Cult of Phisto in order to protect his family and the Eon Museum.

Together, Kamen Riders Anima and Malia form the team known as Kamen Rider Animalia.

History

T.J. is the first born son of Travis and Makayla Carter, and also the older brother of Tasha and Jacob Carter. He dreamed of becoming a professional soccer player, but decided to help with his family's museum instead.

One day, while giving a tour to visiting students, he heard the voice of Saurex for the first time, eventually seeing the demon with his own eyes. While he tried to retain his normal life, he kept running into problems because of Saurex. During Jacob's coronation ceremony at Genome X, which also doubled as the reveal of their Animalia System, T.J. and the rest of his family witnessed the attack of the Cult of Phisto on the building. During the chaos, Saurex coerced T.J. into making a deal with him, giving his inner demon a physical form. When Saurex attempted to eat his mother, T.J. was prompted to use the Animalia System by Ryder Marks to stop him, transforming into Kamen Rider Anima and turning Saurex into Kamen Rider Malia. The two riders then proceeded to defeat the attacking Innemons before T.J. handed the Wildriver and Tyranno Beastamp back to Ryder, uninterested in being Anima and only wanting to return to his normal life and take care of the museum. Stamp Signed Deal

Personality

T.J. is a calm and selfless young man who cares about his family over anything else, shown when he only used the Animalia System to protect his mother and other family before returning the system in order to watch over his family's museum. He is also a very kind person, wanting to keep others happy during museum visits.

T.J. has a few catchphrases:

  • Immediately before equipping the Emboss Wildriver: "Let's get wild!"
  • Immediately before activating a Beastamp: "Let's wrap this up!"

Powers and Abilities

Powers

  • Inner Demon Control: T.J. possesses the ability to keep his inner demon, Saurex, under control. This enables him to use the Emboss Wildriver and may explain why when T.J. stamped himself with the Tyranno Beastamp, Saurex became a corporeal demon instead of a Innemon.

Abilities

  • Expert Combatant: Because T.J. was a former soccer player, he often uses this skill in his evasive and offensive combat purposes. Some examples include his kicking abilities in his fights, as well as dodging numerous Phistoids via a slide tackle to grab the Emboss Wildriver from the floor.
  • Intermediate Illusionist: T.J. is capable of performing a sleight-of-hand magic trick using a piece of candy.

Genomes

Tyranno Genome

Tyranno Genome


Tyranno Genome (Tyranno Leg)


"Partner up! Dino! Duo! Let's get going! Kamen Riders! Anima and Malia!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 198.2 cm
  • Rider Weight: 93.6 kg
Ability Parameters
  • Punching Power: 8.9 t
  • Kicking Power: 32.1 t
  • Maximum Jump Height: 28.2 m
  • Maximum Running Speed: 100 m per 3.8 seconds

Tyranno Genome is Anima’s Tyrannosaurus rex-based primary form accessed by using the Tyranno Beastamp in the Emboss Wildriver.

Compared to Malia, Anima has higher punching and kicking power but lower jump height and running speed. In this form, Anima can transform his legs into those resembling the T-Rex, which grants him high jumping power and powerful kicks.

Tyranno Genome consists of the following parts:

  • Anima Tyranno Helm: The head.
    • Anima Tyranno Topper: The head armor. The strong armor made of the rare metal Genomium is shaped like an egg to efficiently release impacts and protect the head.
    • Anima Tyranno Eye: The compound eyes. With the dynamic vision and wide viewing angle of the carnivorous dinosaur, which can be said to be the eyes of a hunter, it is possible to accurately capture the movement of any small target.
    • Anima Core Index: The Genome regulator. It has the role of improving the accuracy of cooperation by adjusting the output and timing with Kamen Rider Malia, who becomes a partner.
    • Anima Tyranno Chomper: The oral cavity. It has excellent respiratory efficiency and can take in the same amount of oxygen as normal even under low oxygen.
  • Tyranno Chest: The chest armor. The unique ability engraved with the symbol mark makes the user a T-Rex warrior. In addition, the R-factor incorporated into the Anima stamp was developed exclusively for the Animalia system, and is based on the Meso Genome, which has the best output balance.
  • Anima Genome Suit: The reinforced suit. Deployed at the same time as the Partner Up, the genetic information of the species supplied from the Emboss Wildriver is reconstructed, and by wearing it in an enhanced shape, the user is transformed into Kamen Rider Anima.
  • Anima Tyranno Shoulder: The shoulders. This powerful armor that reproduces the tough body surface that repels everything is mainly made of the rare metal Genomium that is collected from meteorites, and the Genome Suit transforms the genetic information of the species into a more competent shape.
  • Anima Tyranno Arm: The arms. The energy supplied from the Anima Genome Suit enhances the physical ability of the user, and they are strengthened by adding the toughness of the T-Rex.
  • Anima Tyranno Grip: The gloves. The strength of T-Rex's strong jaw is reflected in the grip strength, and it exerts the power to crush a large tree.
  • Anima Tyranno Leg: The legs. By partially swinging the Genome Balancer that controls the composition balance of the Anima Genome Suit toward the species side, the shape becomes very similar to the legs of the T-Rex, creating overwhelming destructive power.
  • Anima Tyranno Stomp: The boots. The structure named arctometatarsal possessed by dinosaurs specializing in running has been reproduced, dramatically improving running power. In addition, by receiving the operation of the Emboss Wildriver and converging energy on the sole of the foot at high density, the finishing move Tyranno Stamping Finish can be activated. This makes it possible to cancel the contract of an Innemon.

This form has the following finishers:

  • Emboss Wildriver finishers:
    • Tyranno Stamping Finish: This finisher has four variations.
      • Anima delivers a kick covered in pink and blue energy to the enemy before performing a second kick covered in the same energy that launches the enemy into the air. He then jumps into the air himself along with a large pink energy construct of the Tyranno Beastamp. Each of them performs a flying kick into one of the Beastamp constructs and flies downward along with it, which produces a dome of pink and blue energy. The Beastamp constructs collide with the enemies and transform into large red seals of the Tyranno Beastamp emblem. Anima performs a flying kick into the Beastamp construct and flies downward along with it, which produces a dome of pink and blue energy. The Beastamp construct collides with the enemy and transforms into a large red seal of the Tyranno Beastamp emblem. Anima then performs a second kick that creates another Tyranno Beastamp emblem and sends the enemy flying back toward the ground. The kick creates a blue energy line, which the enemy falls along and crashes into the ground before exploding.
      • Anima activates the Tyranno Stamping Finish while falling and performs a flying kick into a pink energy construct of the Tyranno Beastamp that pierces the enemy's body, leaving a large hole.
      • Anima jumps into the air with his right leg covered in pink energy while a large pink energy construct of the Tyranno Beastamp appears. He then performs a flying kick into the Beastamp construct, creating a red projection of the Tyranno Beastamps's seal before the Beastamp and kick are covered in pink and blue energy.
      • The Tyranno Beastamp emblem on Malia's chest glows and produces magenta energy that travels down his body and down his left leg. At the same time, four blue and pink energy strands of DNA flow from the Emboss Wildriver and into Anima's right leg. As a result, the two Riders' legs are covered in magenta energy. They then each deliver a side kick to an enemy against a well, producing a red projection of the Tyranno Beastamp's seal and creating an imprint of the same seal in the wall behind the opponent. Anima and Malia turn away before the enemy explodes.
  • Wild Blastchopper finishers:
    • With Blastamp:
      • Stamping Slash: The blade of the Wild Blastchopper projects a larger cyan energy blade surrounded by red energy, which disappears before the physical blade itself is covered by blue energy. Anima then swings the weapon, launching three three rotating pink energy seals of the Animalia System logo, with each seal surrounded by two light blue energy blades. The projectiles collide with the enemies, resulting in a large magenta explosion with a single large red and black seal of the Animalia System logo.
      • Stamping Blast: Anima slides toward the enemy while charging the Wild Blastchopper, with blank blue energy stamps and blue lines of energy appearing in front of the weapon's barrel. Upon arriving at the enemy, Anima places the barrel against the target's body, with a single blank pink energy stamp surrounded by pink lightning at the point of contact. He then fires Wild Blastchopper at point-blank range, creating a projection of its Genomper Pad with a blue version of the Blastamp's seal on it and launching the enemy away.
    • With Beastamp:
      • Tyranno Sealing Slash: Anima leaps into the air with the Wild Blastchopper's blade covered in light blue energy. A red projection of the Tyranno Beastamp's seal then appears behind Anima before a giant blue energy construct of a T-Rex's skull appears around him and bites the enemy as he falls. The T-Rex skull shatters shortly afterwards as Anima slashes the opponent with the Wild Blastchopper itself.
      • Tyranno Sealing Blast: This finisher has two variations.
        • Anima charges the Wild Blastchopper in its gun mode, with cyan energy concentrated at the barrel and pink energy surrounding the entire weapon. He then fires a massive light blue energy construct of a T-Rex skull, with a red projection of the Tyranno Beastamp's seal appearing in front of the barrel. The T-Rex skull then moves through a group of enemies, biting the opponents as it goes.
        • Anima charges the Wild Blastchopper with pink energy before firing a cyan energy construct of a T-Rex skull that flies toward the enemy, with a red projection of the Tyranno Beastamp's seal appearing in front of the weapon's barrel. When Anima used this finisher, the opponent dodged the T-Rex skull, causing it to fly toward Malia instead. Malia used the Wild Smashammer to strike the T-Rex skull, causing a projection of the Wild Smashammer's seal to appear and redirecting the attack back toward the enemy. The T-Rex skull then collides with the enemy, creating a shockwave of dark blue energy upon impact and resulting in a fiery explosion.
  • Animalia Slasher finishers:
Appearances: Animalia Episodes 1-13, Kamen Rider: Neo Generations, 15-17

Eagle Genome

Eagle Genome

"Partner up! Searching wings! Soaring detective! Eagle Genome!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 196.9 cm
  • Rider Weight: 81.1 kg
Ability Parameters
  • Punching Power: 8.0 t
  • Kicking Power: 25.7 t
  • Maximum Jump Height: 52.4 m
  • Maximum Running Speed: 100 m per 5.3 seconds

Eagle Genome is Anima's eagle and Duo Knight-based form accessed by using the Eagle Beastamp in the Emboss Wildriver.

Compared to Tyranno Genome, Anima has lower punching power, kicking power, and running speed but has a major increase in jump height.

Eagle Genome consists of the following parts:

  • Anima Eagle Helm: The head.
    • Anima Eagle Topper: The head armor. The protrusions function as vortex generators that reduce air resistance and the burden on the neck due to gravitational acceleration in flight.
    • Anima Eagle Tenna: The tactile sensors. The tactile crest reminiscent of the letter "W" senses even the slightest movement of air, and in cooperation with the Anima Eagle Eye enables actions that make it look as if there are eyes behind the head.
    • Anima Eagle Eye: The compound eyes. Each eye has different eagle abilities. The left eye has high night-vision capability, boasting 200 times the performance of night-vision devices used by humans, and can also see ultraviolet rays. The right eye functions as a high-performance scope and can perceive and track targets from high altitudes.
    • Anima Eagle Beak: The oral cavity. It can decompose deadly poison and take in clean air. It also has the role of adjusting the user's condition in response to changes in atmospheric pressure.
  • Anima Genome Suit: The reinforced suit. Deployed at the same time as the Partner Up, the genetic information of the species supplied from the Emboss Wildriver is reconstructed, and by wearing it in an enhanced shape, the user is transformed into Kamen Rider Anima.
  • Eagle Chest: The chest armor. The unique ability engraved with the symbol mark makes the user an eagle warrior. This allows Kamen Rider Anima to fly and become the ruler of the wind that controls the flow of the atmosphere.
  • Anima Eagle Shoulder: The shoulders. The protrusions function as vortex generators that, like the flight feathers of an eagle, reduce air resistance and stabilize the body in midair.
  • Anima Eagle Arm: The arms. They have the power to change the shape of the wind by using their movements and generate a directional gale or a whirlwind with violent rotation.
  • Anima Eagle Grip: The gloves. By manipulating the air flow, a sharp air shockwave like a knife can be generated to cut the target in both directions.
  • Anima Eagle Feathers: The coat-style armor. A strong wind can be created by forcibly absorbing the surrounding air with an air intake installed in each part of the armor and combining it with the power of the Eagle Beastamp.
  • Anima Eagle Leg: The legs. The physical ability of the user is enhanced by the energy supplied from the Anima Genome Suit. Furthermore, by adding the eagle's lightness feature, the jumping power is significantly improved and the air superiority is strengthened.
  • Anima Eagle Stomp: The boots. They enable aerial walking with scaffolding created by airflow operation. In addition, the destructive power of the kick can be increased by generating a powerful downforce momentarily.
Appearances: Animalia Episodes 2-3, 7, 16

Mammoth Genome

Mammoth Genome

"Partner up! Grab your pass! Ride the rails! Mammoth Genome!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 198.0 cm
  • Rider Weight: 106.9 kg
Ability Parameters
  • Punching Power: 14.8 t
  • Kicking Power: 36.8 t
  • Maximum Jump Height: 16.4 m
  • Maximum Running Speed: 100 m per 4.4 seconds

Mammoth Genome is Anima's mammoth and Train Knight-based form accessed by using the Mammoth Beastamp in the Emboss Wildriver.

Compared to Tyranno Genome, this form boasts an increase in punching and kicking power but a decrease in jumping height and running speed. In this form, Anima wields the Tusk Rangs, a pair of boomerang-shaped weapons mounted on the back, which can be used not only for throwing but also for close combat. Its ultra-hard blade has the property of increasing its sharpness by shining red when it receives an energy charge.

Mammoth Genome consists of the following parts:

  • Anima Mammoth Helm: The head.
    • Anima Mammoth Topper: The head armor. The Trunk Rail that runs through the center functions as a damper by making use of its flexibility to lessen impacts to the head.
    • Anima Mammoth Eye: The compound eyes. Even in an environment where visibility cannot be secured, such as a blizzard or a storm, objects can be accurately captured by using thermography as a visual sense.
    • Anima Mammoth Tusk: The helmet frame. The rigidity of the head is dramatically increased by the strong structure which uses the rare metal Genomium as the main material.
    • Anima Mammoth Chomper: The oral cavity. By adjusting the temperature when taking in outside air, the respiratory system of the user is protected even in an extreme temperature environment.
  • Mammoth Chest: The chest armor. The unique ability engraved with the symbol mark makes the user a mammoth warrior. By gaining overflowing power and high defense, overall durability is improved and he becomes the best tough guy.
  • Anima Genome Suit: The reinforced suit. Deployed at the same time as the Partner Up, the genetic information of the species supplied from the Emboss Wildriver is reconstructed, and by wearing it in an enhanced shape, the user is transformed into Kamen Rider Anima.
  • Anima Mammoth Shoulder: The shoulders. By wrapping the invisible barrier Glacier Field all over the body, it has the role of mitigating impacts during battle. At the same time, the user is separated from the outside air so that he can operate in extreme temperature environments such as extremely high temperatures and extremely low temperatures.
  • Anima Mammoth Arm: The arms. The physical ability of the user is enhanced by the energy supplied from the Anima Genome Suit. Furthermore, by adding the mammoth's stamina, endurance is greatly improved, and the user can freely handle the super-hard Tusk Rang weapon.
  • Anima Mammoth Grip: The gloves. The Glacier Field invisible barrier can be deployed in a conical shape to make the entire arm into a tusk. As a result, he specializes in punches that concentrate his power at a single point.
  • Anima Mammoth Leg: The legs. With the strength of the mammoth's legs, he gains the ability to break through and move without regard to any obstacles.
  • Anima Mammoth Stomp: The boots. The Mammothiction enables walking as usual even on footing with low friction. It has the role of minimizing power loss on smooth surfaces and streamlining attacks.

This form has the following finishers:

  • Emboss Wildriver finishers:
    • Mammoth Stamping Finish: Malia charges his Hide Shields with light red energy while Anima charges his Tusk Rangs with the same energy. Anima throws the Tusk Rangs toward the enemy, leaving behind trails of red energy, while Malia strikes the ground with the Hide shields, causing large energy copies of the shields to emerge from the ground in a semicircle around the enemy. The Tusk Rangs miss the enemy but then swing back around due to being boomerangs and strike the enemy from behind. The Tusk Rangs then rebound off of the Hide Shield projections and continue striking the enemy from multiple angles. Afterward, the Tusk Rangs return to Anima before the Hide shields stack above the enemy and crush them.
Appearances: Animalia Episodes 3-4, 6-7, Kamen Rider: Neo Generations

Ptera Genome

Ptera Genome


Ptera Genome (Speeder Off)


"Partner up! Winged service! Dial it up! Ptera Genome!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 202.9 cm
  • Rider Weight: 86.7 kg
Ability Parameters
  • Punching Power: 8.4 t
  • Kicking Power: 19.1 t
  • Maximum Jump Height: 43.6 m
  • Maximum Running Speed: 100 m per 4.1 seconds

Ptera Genome is Meso's Pteranodon and Phi Knight-based form accessed by using the Ptera Beastamp in the Emboss Wildriver.

Ptera Genome has the lowest stats of Anima’s other Genome forms, with a decrease in punching power, kicking power, and running speed compared to Tyranno Genome, though it possesses an increase in jumping height. When the accelerator on his chest is activated, Anima's speed is increased dramatically and he leaves behind a trail of red energy.

Ptera Genome consists of the following parts:

  • Anima Ptera Helm: The head.
    • Anima Ptera Topper: The head armor. The strong armor made mainly of the rare metal Genomium protects the head from enemy attacks and flying objects. In addition, it has a built-in high-sensitivity radar able to perceive a school of fish in the sea even from the sky.
    • Anima Ptera Eye: The compound eyes. They have excellent dynamic vision and can perceive the target while Meso is moving high at high speeds during acceleration without any deterioration of visual function.
    • Anima Ptera Beaker: The oral cavity. It has the role of maintaining an appropriate oxygen supply to avoid apnea caused by intense acceleration.
  • Anima Ptera Speeder: The suit's acceleration device. By generating a "Photon Streamer" that produces an acceleration effect, the action speed is momentarily increased. This enables up to 50x speed behavior, and can also suppress the roaring "Sonic Boom" generated by the shock wave at the same time.
  • Ptera Chest: The chest armor. The unique ability engraved with the symbol mark makes the user a Pteranodon warrior. makes it possible to activate Kamen Rider Anima's acceleration ability. In order to compensate for the explosive energy consumption when this is done, it is assumed that the operation method will be to drastically reduce the energy consumption of movement by boarding a buddy with enhanced gliding abilities.
  • Anima Genome Suit: The reinforced suit. Deployed at the same time as the Partner Up, the genetic information of the species supplied from the Emboss Wildriver is reconstructed, and by wearing it in an enhanced shape, the user is transformed into Kamen Rider Anima.
  • Anima Ptera Shoulder: The shoulders. The streamlined shape protects the shoulder from shockwaves during acceleration, and simultaneously tackles that make use of the hardness of the rare metal Genomium and the speed makes it a powerful striking weapon.
  • Anima Ptera Arm: The arms. It has high flexibility and can follow high-speed behavior during acceleration. In addition, adjustments have been made specifically for maneuvering the buddy "Kamen Rider Malia Ptera Genome".
  • Anima Ptera Grip: The gloves. Emphasis is placed not only on combat but also on the operation of peripheral devices, enabling accurate and precise fingering even when accelerating.
  • Anima Ptera Leg: The legs. The physical ability of the user is enhanced by the energy supply from the reinforced suit "Anima Genome Suit". In addition, the power of Pteranodon has been added to increase the jumping power and reduce the weight of the armor, and it has succeeded in significantly extending the flight time.
  • Anima Ptera Stomp: The boots. Due to the gyro effect, it has a mechanism that stabilizes the posture as the action speed increases, and it is possible to act even on vertical surfaces such as cliffs and structures. It also has an ultra-high precision lock-on function to improve the accuracy of the kick when accelerating.

This form has the following finishers:

  • Emboss Wildriver finishers:
    • Ptera Stamping Finish: Anima jumps off of Malia Ptera Genome before dashing away at high speeds. A red projection of the Ptera Beastamp's seal then appears behind Malia before he generates blue energy blades similar to wings from his sides. Malia uses the energy blades to delivering a flying slash to the target, causing the target to be launched away and crash into a nearby building. Malia then delivers a second flying slash once the target has recovered, then flies behind them before spinning like a top and grinding against the opponent. Anima then appears while running on the side of a building with his accelerator still active before jumping off and kicking the enemy, creating a large multicolored projection of the Ptera Beastamp's seal.
Appearances: Animalia Episodes 4, 13

Lion Genome

Lion Genome

"Partner up! Kingly roar! The new legend! Lion Genome!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 196.6 cm
  • Rider Weight: 91.4 kg
Ability Parameters
  • Punching Power: 12.5 t
  • Kicking Power: 30.4 t
  • Maximum Jump Height: 22.9 m
  • Maximum Running Speed: 100 m per 3.2 seconds

Lion Genome is Anima's lion and Mighty Knight-based form accessed by using the Lion Beastamp in the Emboss Wildriver.

Compared to Tyranno Genome, Lion Genome possesses higher punching power and running speed in at the cost of lower kicking power and jump height. In this form, Anima's attacks create claw-shaped slashes made of fire.

Lion Genome consists of the following parts:

  • Anima Lion Helm: The head.
    • Anima Lion Mane: The antennae. By strengthening the subconscious of the user, it gives super senses and enables intuitive battle with sharpened senses.
    • Anima Lion Topper: The head armor. It has strong armor made mainly of the rare metal Genomium, and its shape resembling a mane improves the speed of physical techniques by cutting the air.
    • Anima Lion Eye: The compound eyes. It has an excellent ability to gather information from vision, accurately grasps the distance and shape of objects at distant locations, and can estimate combat power from relative speed and movement.
    • Anima Lion Fang: The oral cavity. Just as the lion roars and frightens all kinds of animals, the war cry power to make demons fear and obey.
  • Lion Chest: The chest armor. The unique ability engraved with the symbol mark makes the user a lion warrior. This adds flames to the martial arts, which are filled with the style of the king of beasts, to suppress evil.
  • Anima Genome Suit: The reinforced suit. Deployed at the same time as the Partner Up, the genetic information of the species supplied from the Emboss Wildriver is reconstructed, and by wearing it in an enhanced shape, the user is transformed into Kamen Rider Anima.
  • Anima Lion Shoulder: The shoulders. They are equipped with the ability to manipulate flame and can clad the limbs in blazing flames.
  • Anima Lion Arm: The arms. The energy supplied from the Anima Genome Suit increases the athletic ability of the user dozens of times, and it is possible to unleash numerous elaborate human bullet attacks.
  • Anima Lion Grip: The gloves. They excel at breathtaking high-speed continuous attacks utilizing sharp claws, which are said to be the Lion Genome's greatest weapon.
  • Anima Lion Leg: The legs. By adding the flexibility and agility of the lion to the physical ability enhanced by the Anima Genome Suit, they unleash tremendous physical techniques.
  • Anima Lion Stomp: The boots. They excel in running ability like a lion, and the sharp claws at the tip boast enough sharpness to transform kicking techniques combined with physical techniques such as back flips into slashing attacks.
Appearances: Animalia Episodes 5-6

Megalo Genome

Megalo Genome

"Partner up! Passing through! Sea to sea! Megalo Genome!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 202.3 cm
  • Rider Weight: 90.3 kg
Ability Parameters
  • Punching Power: 10.1 t
  • Kicking Power: 28.3 t
  • Maximum Jump Height: 36.4 m
  • Maximum Running Speed: 100 m per 4.8 seconds

Megalo Genome is Anima's megalodon and Deca Knight-based form accessed by using the Megalo Beastamp in the Emboss Wildriver.

Compared to Tyranno Genome, Megalo Genome grants Anima higher punching power and jump height in exchange for lower kicking power and running speed. In this form, Anima is armed with the Dimension Fins, a fin-shaped blade mounted on each arm that can be used in close combat. He can also use the fin on his back to slash away enemies or can slide across the ground while lying on his stomach by generating water underneath him.

Megalo Genome consists of the following parts:

  • Anima Megalo Helm: The head.
    • Anima Megalo Topper: The head armor. The slit-shaped plate reduces the surrounding vortices generated during swimming and improves speed. In addition, it has high pressure resistance and protects the head from high water pressure such as in the deep sea.
    • Anima Megalo Eye: The compound eyes. It uses an ultra-wide-angle lens similar to a fisheye lens to provide a wide field of view. In addition, image distortions caused by the refractive index of water and air can be corrected in real time.
    • Anima Megalo Chomper: The oral cavity. It functions as an active sonar by propagating the voice through the water and air. In addition, the Megalo Pinger, which applies this high frequency, can disorient a target it is used against.
    • Anima Megalo Gills: The gills. The structure of the megalodon's gills is reproduced, and breathing is performed by taking oxygen out from the water and drawing it into the intakes. This makes it possible to dive long periods of time.
  • Anima Genome Suit: The reinforced suit. Deployed at the same time as the Partner Up, the genetic information of the species supplied from the Emboss Wildriver is reconstructed, and by wearing it in an enhanced shape, the user is transformed into Kamen Rider Anima.
  • Megalo Chest: The chest armor. The unique ability engraved with the symbol mark makes the user a megalodon warrior. This improves mobility and diving capacity.
  • Anima Megalo Shoulder: The shoulders. It creates the Hydro Smoother energy field, which optimizes against any friction and pressure resistance, improving swimming speed and energy efficiency.
  • Anima Megalo Arm: The arms. The energy supplied from the Meso Genome Suit enhances the physical ability of the user, demonstrating the strength to withstand all resistance. This enables the sharp Dimension Fins on the forearms to be used to perform course correction during high-speed swimming and engage in melee combat with a target.
  • Anima Megalo Grip: The gloves. By resonating with the sharp fins on the forearm, it glows magenta and becomes the Dimension Blade, a double-edged sword that cuts through anything. As a result, the special move Megalo Stamping Finish can be performed in collaboration with the buddy, Kamen Rider Malia Megalo Genome.
  • Anima Megalo Leg: The legs. By adding the power of the megalodon to the physical ability enhanced by the Anima Genome Suit, amazing swimming power is demonstrated. In addition, it is equipped with the Megalo Flippers ability, allowing movement on the ground as if swimming so that the power of the megalodon can be full exhibited on land.
  • Anima Megalo Stomp: The boots. Similar to the tail fin of the megalodon, it has the function of creating propulsion and boasts an amazing swimming speed of up to 100 knots.
Appearances: Animalia Episodes 6, 11

Jackal Genome

Jackal Genome

"Partner up! Press start! The clever one! Jackal Genome!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 202.0 cm
  • Rider Weight: 82.4 kg
Ability Parameters
  • Punching Power: 11.6 t
  • Kicking Power: 24.3 t
  • Maximum Jump Height: 48.1 m
  • Maximum Running Speed: 100 m per 3.6 seconds

Jackal Genome is Anima's jackal and Action Knight-based form accessed by using the Jackal Beastamp in the Emboss Wildriver.

Compared to Tyranno Genome, Jackal Genome grants Anima higher punching power, jump height, and running speed in exchange for lower kicking power.

Jackal Genome consists of the following parts:

  • Anima Jackal Helm: The head.
    • Anima Jackal Ear: The hearing device. It is equipped with a filtering function that blocks ambient noise, picks up only necessary sounds, and lets the user hear them. It is also equipped with a secret communication function for conducting voice conversations with a specific person.
    • Anima Jackal Hair: The forehead armor. By applying an explosion-proof coating agent to the strong armor surface, which has the rare metal Genomium as the main material, the strength is increased more than necessary and it never breaks.
    • Anima Jackal Eye: The compound eyes. Like the nocturnal jackal, they have excellent night vision and dynamic visual acuity, and are able to perceive and identify dynamic reactions in the surroundings even in the dark. Furthermore, by stacking face goggles that function as a head mounted display, it is possible to display a VR map and recommended attack routes to achieve objectives. It is also equipped with a light-emitting device for night combat.
    • Anima Jackal Chomper: The oral cavity. It protects the health of the user by removing harmful substances from the air it takes in. In addition, excess air taken in is used to keep the temperature and humidity level inside the Anima Genome Suit in an optimal state. A high concentration of oxygen is stored inside and is used to recover from fatigue and damaged body tissues.
  • Jackal Chest: The chest armor. The unique ability engraved with the symbol mark makes the user a jackal warrior. This makes it possible to control the darkness and perform tricky acrobatics.
  • Anima Genome Suit: The reinforced suit. Deployed at the same time as the Stamp Up, the genetic information of the species supplied from the Emboss Wildriver is reconstructed, and by wearing it in an enhanced shape, the user is transformed into Kamen Rider Anima.
  • Anima Jackal Shoulder: The shoulders. By spraying an armor-strengthening agent so that the entire body is covered, the defensive power can be increased for a certain period of time.
  • Anima Jackal Arm: The arms. Adjustments have been made to suit the tactics of pressing with quick attacks like a jackal. In addition, it is equipped with a function to increase the offensive power and defensive power in proportion to the level of physical ability and combat experience, and the strength increases with each fight.
  • Anima Jackal Grip: The gloves. They have very high grip to support acrobatics. In addition, the jackal's keen senses are reflected, and it is possible to accurately grasp the shape and nature of objects with only a touch of the fingertips even in the darkness where visibility cannot be secured.
  • Anima Jackal Leg: The legs. By adding the flexibility and agility of the jackal to the physical ability enhanced by the Revi Genomic Suit, they demonstrate high mobility. This makes it possible to easily clear complex terrain with dense buildings.
  • Anima Jackal Stomp: The boots. They have very high grip and can stand stably even on a small foothold. They have also been adjusted to optimize handling of Kamen Rider Malia Jackal Genome, who is the partner.

This form has the following finishers:

  • Emboss Wildriver finishers:
    • Jackal Stamping Finish: Anima jumps into the air and performs a flying kick covered in blue and purple energy. Malia then appears and attaches to Anima's foot, substantially increasing the amount of energy surrounding it. After the kick strikes the opponent, the energy forms into a spiral before Anima breaks past the enemy.
Appearances: Animalia Episodes 7

Gorilla Genome

Gorilla Genome

"Partner up! Show your strength! Go through space! Gorilla Genome!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 198.9 cm
  • Rider Weight: 109.7 kg
Ability Parameters
  • Punching Power: 20.4 t
  • Kicking Power: 19.5 t
  • Maximum Jump Height: 18.4 m
  • Maximum Running Speed: 100 m per 4.3 seconds

Gorilla Genome is Anima's gorilla and Quasar Knight-based form accessed by using the Gorilla Beastamp in the Emboss Wildriver.

Compared to Tyranno Genome, Anima gains a major increase in punching power, but a decrease in kicking power, jumping height, and running speed. In this form, Revi is armed with the Anima Gorilla Gaunts guantlets, which can produce powerful punches. He can create large pink shockwaves by punching the ground.

Gorilla Genome consists of the following parts:

  • Anima Gorilla Helm: The head.
    • Anima Gorilla Topper: The head armor. Its shape resembles the fairing on the tip of a rocket, and its strong armor made mainly of the rare metal Genomium protects the wearer's head from any impact and reduces damage.
    • Anima Gorilladar: The radar. It supports wide-area multi-communication, and can identify the target's coordinates and add a homing function when the Anima Gorilla Gaunts punching gloves are launched. It also performs a countdown to synchronize attack timing with the buddy.
    • Anima Gorilla Eye: The compound eyes. They can memorize and visualize the hitting points and amount energy of the punches driven into the target in order to improve the efficiency of blows.
    • Anima Gorilla Chomper: The oral cavity. It is equipped with a special internal mouthpiece, and the upper and lower teeth are fully engaged in order to exert more muscle strength than usual when performing strikes. In addition, the nostrils on the upper part function as an outlet for cooling gas. After the upper body overheated in battle is cooled, the gas that has finished its role is discharged like a rough snort.
  • Gorilla Chest: The chest armor. The unique ability engraved with the symbol mark makes the user a gorilla warrior. This makes him a hard puncher who boasts overwhelmingly strong arms.
  • Anima Genome Suit: The reinforced suit. Deployed at the same time as the Stamp Up, the genetic information of the species supplied from the Emboss Wildriver is reconstructed, and by wearing it in an enhanced shape, the user is transformed into Kamen Rider Anima.
  • Anima Gorilla Shoulder: The shoulders. It is equipped with a charge mechanism that stores energy and creates overwhelming punching power by releasing the stored power all at once.
  • Anima Gorilla Arm: The arms. The energy supplied from the Anima Genome Suit enhances the physical ability of the user, exerting powerful strength to swing the large forearms. In addition, they serve as launchers for the Anima Gorilla Gaunts punching gloves on the forearms and perform precision firing.
  • Anima Gorilla Gaunts: The punching gloves. The drill turbines arranged so that they surround the the forearms generate ultra-fast rotation and pierce through the target using punches with added rotation. By adding mass and hardness to this, the punching force is explosively increased. In addition, by launching rockets using energy as a propellant, it is possible to attack with blows at long distances.
  • Anima Gorilla Leg: The legs. Using the tough lower body enhanced by the reinforced suit Anima Genome Suit, the punching power is strengthened by powerful steps. In addition, the top heavy weight balance is controlled to stabilize posture.
  • Anima Gorilla Stomp: The boots. By piercing the footing with the Gorilla Spike curved protrusions at the time of stepping, the power loss upon impact is minimized.

This form has the following finishers:

  • Emboss Wildriver finishers:
    • Gorilla Stamping Finish: Anima aims his gauntlets at an enemy jumping into the air and fires them. The rocket-propelled gauntlets collide with the opponent before detonating, creating a large explosion and causing the enemy to fall out of the air.
Appearances: Animalia Episodes 8, 16

Mantis Genome

Mantis Genome

"Partner up! Dice 'em! Slice 'em! Mantis Genome!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 197.1 cm
  • Rider Weight: 96.5 kg
Ability Parameters
  • Punching Power: 14.6 t
  • Kicking Power: 17.2 t
  • Maximum Jump Height: 19.5 m
  • Maximum Running Speed: 100 m per 3.9 seconds

Mantis Genome is Anima's mantis and Lock Knight-based form accessed by using the Mantis Beastamp in the Emboss Wildriver.

Compared to Tyranno Genome, Anima’s stats are the second lowest to Ptera, only granting him an increase in punching power, but a decrease in kicking power, running speed, and jumping height. In this form, Anima is armed with the Mantibow, a bladed bow that can be used in close combat and fire energy arrows.

Mantis Genome consists of the following parts:

  • Anima Mantis Helm: The head.
    • Anima Mantis Topper: The head multiplex armor. Because the armor layers have the property of repelling each other with electromagnetic force, they releases pressure like a cushion and offsets the damage received, greatly increasing durability.
    • Anima Antenna Blade: The crest. The armor that protects brow, which is a vital point of the human body, reproduces the antennae of the mantis and also functions as a communication antenna.
    • Anima Mantis Eye: The compound eyes. A virtual tomographic image of a substance is created by scanning a locked-on object with countless small camera eyes arranged radially. This makes it possible to instantly identify the weak points of the enemy. In addition, the left and right armor have the role of parrying attacks sideways, reducing the damage.
    • Anima Mantis Chomper: The oral cavity. The armor that protects the jaw also serves as an air intake, removing toxic substances from the outside air that is taken in there.
  • Mantis Chest: The chest armor. The unique ability engraved with the symbol mark makes the user a mantis warrior. As a result, he becomes a warrior who fights with a sharpened mind.
  • Anima Genome Suit: The reinforced suit. Deployed at the same time as the Stamp Up, the genetic information of the species supplied from the Emboss Wildriver is reconstructed, and by wearing it in an enhanced shape, the user is transformed into Kamen Rider Anima.
  • Anima Mantis Shoulder: The shoulders. They are strong enough to not be scratched even if slashed with a sharp sword.
  • Anima Mantis Arm: The arms. The physical ability of the user is enhanced by the energy supplied from the Anima Genome Suit. Furthermore, by adding the skillful weapon handling of the mantis, he can master all kinds of weapons and display superb archery and swordsmanship.
  • Anima Mantis Grip: The gloves. They have been adjusted specifically for combat using the Mantibow personal weapon, and also has the role of supplying energy from the Emboss Wildriver.
  • Anima Mantis Leg: The legs. By adding the power of the mantis to the physical ability enhanced by the Anima Genome Suit, it becomes possible to create a slash with a kick and launch it toward the target.
  • Anima Mantis Stomp: The boots. They specialize in the sliding feet characteristic of Japanese martial arts. They are normally flexible like rubber but react to impact and harden in an instant, so their strength is extremely high.
Appearances: Animalia Episodes 9, 16

Brachio Genome

Brachio Genome

"Partner up! Oldest in time! Rejoice, the king has arrived! Brachio Genome!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 196.9 cm
  • Rider Weight: 112.8 kg
Ability Parameters
  • Punching Power: 17.5 t
  • Kicking Power: 44.2 t
  • Maximum Jump Height: 12.4 m
  • Maximum Running Speed: 100 m per 5.8 seconds

Brachio Genome is Anima's Brachiosaurus and Quantum Knight-based form accessed by using the Brachio Beastamp in the Emboss Wildriver.

Among Anima's main Genomes, Brachio Genome has the highest kicking power along with punching power second only to Gorilla Genome, but it also has the lowest jump height and running speed. In this form, Anima's punches produce powerful magenta shockwaves.

Brachio Genome consists of the following parts:

  • Anima Brachio Helm: The head.
    • Anima Brachio Topper: The head armor. The strong armor made mainly of the rare metal Genomium has an egg-shaped form, which enables impacts to be let go efficiently. In addition, the center is raised to increase ricochet performance and the destructive power of strike attacks.
    • Anima Brachio Blade: The data collection device. The short antenna on the right mainly captures information concerning space and measures the distance between itself and the enemy as well as the impact point of shooting attacks. The long antenna on the left mainly captures information concerning time and predicts when the enemy will attack or evade.
    • Anima Brachio Eye: The compound eyes. The visual device, which is a compound-eye assembly of sensors with a viewing angle of 270°, can concisely acquire a vast amount of information by visualizing the prediction results of the Anima Brachio Blade data collection device.
    • Anima Brachio Chomper: The oral cavity. The polished, multilayered armor features a beautiful luster. Impacts can be flexibly fended off.
  • Brachio Chest: The chest armor. The unique ability engraved with the symbol mark makes the user a Brachiosaurus warrior. In addition, it has the function of amplifying and densifying the energy supplied from the Emboss Wildriver and supplying it to the whole body.
  • Anima Genome Suit: The reinforced suit. Deployed at the same time as the Stamp Up, the genetic information of the species supplied from the Emboss Wildriver is reconstructed, and by wearing it in an enhanced shape, the user is transformed into Kamen Rider Anima.
  • Anima Brachio Strap: The bio-enhancement device. It plays an important role in adjusting the power field that occurs during the Animix performed with the Kamen Rider Malia Brachio Genome.
  • Anima Brachio Shoulder: The shoulders. By generating magenta-colored waves, they give punches and kicks enough power to shake space. This exerts the same effect on Kamen Rider Malia through the Emboss Wildriver.
  • Anima Brachio Arm: The arms. The physical ability of the user is enhanced by the energy supplied from the Anima Genome Suit. Furthermore, by adding the strength of the Brachiosaurus, the arms can be expanded and contracted, and the reach of punches can be changed freely.
  • Anima Brachio Grip: The gloves. The destructive power of punches is increased by covering the fingertips and back of the hand with strong armor mainly made of the rare metal Genomium that is collected from meteorites.
  • Anima Brachio Leg: The legs. The physical ability of the user is enhanced by the energy supplied from the Anima Genome Suit. Furthermore, by adding the strength of the Brachiosaurus, the legs can be expanded and contracted, and the reach of kicks can be changed freely. In addition, by receiving the operation of the Emboss Wildriver and converging energy on the sole of the foot at high density, the finishing move Brachio Stamping Finish can be activated.
  • Anima Brachio Stomp: The boots. They have a quake-absorbing structure and maintain a stable foothold even under violent vibration.

This form has the following finishers:

  • Emboss Wildriver finishers:
    • Brachio Stamping Finish: Anima and Malia each cover their right leg with magenta energy and run forward, creating energy shockwaves upon each step. They then both leap into the air and peform flying kicks, with a magenta energy "5" on the sole of Anima's foot and a blue "0" on the sole of Malia's foot. A magenta energy construct of a numbering stamp with blue numbers then appears from Anima's foot. Initially displaying the number 48, it changes to 49 and then finally 50 when Anima and Malia pass through the construct, causing both of their flying kicks to be surrounded by additional magenta and blue energy before striking the enemy.
Appearances: Animalia Episodes 10-11

Cracking Rex Genome

Cracking Rex Genome

"Cracking up! Hatching Kamen Rider! An-An-An-Ani! M-M-M-Ma! Ani-Ani-Ma-Ma! Let's go Anima!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 200.0 cm
  • Rider Weight: 118.7 kg
Ability Parameters
  • Punching Power: 31.2 t
  • Kicking Power: 62.5 t
  • Maximum Jump Height: 56.8 m
  • Maximum Running Speed: 100 m per 2.6 seconds

Cracking Rex Genome is Anima’s Tyrannosaurus rex-based upgrade form accessed by using the Cracking Rex Beastamp in the Emboss Wildriver.

In this form, Anima's stats have increased exponentially. He has higher punching and kicking power than his main forms, and his running speed and his jump height has increased. This form also gives Anima incredibly powerful cryokinetic abilities. The culmination of Ryder Marks' developments on the Animalia System, this form combines the powers of the ten animal-based Beastamps that Anima and Malia have used so far.

Cracking Rex Genome consists of the following parts:

  • Anima CR Helm: The head.
    • Anima CR Topper: The head armor. The strong armor made of Frozen Genomium, which increases in strength as the temperature drops, is shaped like an egg to efficiently release impacts and protect the head. Furthermore, the electromagnetic acceleration due to the the magnetic field generated by the superconductive state produces the effect of increasing movement speed.
    • Anima CR Ridge: The data collecting device. It predicts the timing of attacking and dodging, as well as measures the distance to the target and the impact point of shooting attacks.
    • Anima CR Core Index: The regulator. Each motion is optimized by adjusting the power of 10 Genomes and selecting conflicting abilities. This has the role of maximizing the effects of various attacks.
    • Anima CR Eye: The compound eyes. They have excellent night vision and dynamic visual acuity, and are able to perceive and identify dynamic reactions in the surroundings even in the dark. In addition, by visualizing the prediction results from radar and data collection devices, a huge amount of information can be obtained succinctly.
    • Anima CR Chomper: The oral cavity. By adjusting the temperature when taking in outside air, it has the role of protecting the respiratory system of the user even in an extreme temperature environment. It also freezes everything by blowing extremely low temperature gusts.
  • Cracking Rex Chest: The chest. The unique ability engraved with the symbol mark makes the user a warrior who has the power of 10 Genomes. The tremendous power of Cracking Rex requires enormous energy, and in addition to the energy produced by the Beastamp, the armor surface absorbs enough thermal energy to freeze the surroundings. When it reaches the critical temperature, it becomes superconductive and creates a magnetic field that rapidly increases energy efficiency. As a result, all Animixes can be operated independently at the same time.
  • Anima Genomevo Suit: The reinforced suit. Deployed at the same time as the Cracking Up, the genetic information of the species supplied from the Emboss Wildriver is reconstructed, and by empowering it, the user is transformed into Kamen Rider Anima Cracking Rex Genome. This makes it possible to operate even in an extreme temperature environment.
  • Anima CR Shoulder: The shoulders. The strong armor made of Frozen Genomium, which increases in strength as the temperature drops, is equipped with an air intake and can generate strong wind from the forcefully inhaled air.
  • Anima CR Arm: The arms. The energy supplied from the Genomevo Suit has enhanced the physical ability of the user tenfold, and they have the skill to master all kinds of weapons.
  • Anima CR Grip: The gloves. Equipped with a charge mechanism that stores energy, it creates overwhelming punching power by releasing the stored power all at once. In addition, the center of the space formed by both hands is cryogenic and the compressed energy can be electromagnetically radiated.
  • Anima CR Leg: The legs. With the physical ability enhanced by the Genomevo Suit, they have amazing swimming ability and demonstrates high mobility to easily clear complex terrain with dense buildings utilizing their flexibility and agility.
  • Anima CR Stomp: The boots. They reproduce the powerful leg strength and kick power of the T-Rex. In addition, by receiving the operation of the Emboss Wildriver and converging energy on the sole of the foot at high density, the finishing move Fin-Fin-Finish can be activated. This makes it possible to cancel the contract of an Innemon.

This form has the following finishers:

  • Emboss Wildriver finishers:
    • Fin-Fin-Finish: has two variations.
      • Anima leaps into the air and launches a ball of cyan energy that freezes the enemy in a dense block of ice before dropping back down for a kick. When the Fin-Fin-Finish is performed, the weather turns from sunny to dark clouds and the surrounding temperature drops, resulting in a freezing environment.
      • Anima delivers multiple kicks, and one final kick that separates a person and Innemon.
    • Maximum Cracking Stamp Break: Anima summons all of the Animalia Animix forms and performs a flying kick, surrounded by the Animix forms.
  • Wild Smashammer finishers:
    • Wild Smash:
      • Element Charge: Anima taps Malia's Egg Shield and summons a giant ice hammer to strike the enemy.
  • Animalia Slasher finishers:
    • Animalia Slash:
      • Blastamp: Anima does a yellow vertical energy slash.
      • Mammoth: Anima does several energy slashes in blue energy.
Appearances: Animalia Episodes 13-17

Magma Rex Genome

Magma Rex Genome

"Burst up! Scorching heat! Break the ice! Let's go! Animalia!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height: 203.8 cm
  • Rider Weight: 113.8 kg
Ability Parameters
  • Punching Power: 40.1 t
  • Kicking Power: 75.1 t
  • Maximum Jump Height: 61.9 m
  • Maximum Running Speed: 100 m per 2.2 seconds

Magma Rex Genome is Anima’s Tyrannosaurus rex and volcano-based second upgrade form accessed by using the Volcano Beastamp attached to the Cracking Rex Beastamp in the Emboss Wildriver.

The Volcano Beastamp allows Anima to access Remix power individually, hence compared to Cracking Rex Genome, Magma Rex's abilities are doubled. Anima has increased punching and kicking power, increased running speed, and increased jumping height. He can also enhance his attacks by coating his body in lava. However, this massive power increase causes recoil damage if Anima isn't in sync with Malia, which negates the effects of recoil.

Magma Rex Genome consists of the following parts:

  • Anima Magma Helm: The head.
    • Anima Magma Topper: The head armor. The strong armor of the "Burnt Genomium" alloy, which increases in strength as the temperature rises, is shaped like an egg to efficiently release impact and protect the head.
    • Anima Magma Ridge: The data acquisition device. It predicts the timing of attacking and avoiding, as well as measuring the distance to the target and the landing point of the shooting attack.
    • Anima Magma Eye: The compound eyes. It has excellent night-vision ability and dynamic visual acuity, and can capture and identify surrounding dynamic body reactions even in the dark. In addition, by visualizing the prediction results from radars and data collection devices, a huge amount of information can be obtained simply.
    • Anima Magma Core Index: The Genome regulator. Each motion is optimized by adjusting the power of the 10 Genomes and selecting conflicting abilities. This has the role of maximizing the effects of various attacks.
    • Anima Magma Chomper: The oral cavity. By controlling the temperature when taking in outside air, it has the role of protecting the respiratory system of the user even in an extreme temperature environment.
  • Magma Rex Chest: The chest armor. The unique ability engraved with the symbol mark with the burning flame makes the user a magma warrior who explodes the boiling power. As a result, even a single unit has the same powerful power as when the Animix is activated. Furthermore, by perfectly synchronizing the conflicting powers of the Partner, that power will increase several times, and it will be possible to cancel the contract of an Innemon in other ways than a Rider Kick.
  • Lavalizers: The stabilizers. The "Magmatic Field" that develops magma energy stabilizes the attitude and enables detonation velocity dash and detonation velocity flight.
  • Anima Genoruption Suit: The reinforced suit. It is developed at the same time as the Burst Up, and by reconstructing the genetic information supplied from the Emboss Wildriver and activating it, the user is transformed into Kamen Rider Anima Magma Rex Genome. This makes it possible to operate even in an extreme temperature environment.
  • Anima Magma Shoulder: The shoulders. Equipped with the cylindrical device "Magmatic Generators", it generates ultra-high density energy equivalent to a large volcanic eruption by concentrating and compressing magma energy.
  • Anima Magma Arm: The arms. The physical ability of the transformant is explosively enhanced by the magma energy supply from the "Anima Genoruption Suit". In addition, the forearm is equipped with an ejection port for firing magma bullets, and by heating the sharp blade of the elbow to high heat, anything can be melted.
  • Anima Magma Grip: The gloves. The magma energy makes the punch hyperpyrexic and gives the punching power explosive destructive power.
  • Anima Magma Leg: The legs. The physical ability of the user is explosively enhanced by the energy supply from the reinforced suit "Anima Genoruption Suit". In addition, the armor of each part minimizes damage by converting the impact received into heat energy.
  • Anima Magma Stomp: The boots. Under the operation of the Emboss Wildriver, the powerful energy is converged on the sole surface, and the special move "Volcanic Eruption" that the Partner shoots at the same time without any deviation is activated. Due to the annihilation caused by this, even the Omega Phase Innemons will be canceled.

This form has the following finishers:

  • Emboss Wildriver finishers:
    • Volcanic Eruption:
  • Wild Blastchopper finishers:
Appearances: Animalia Episodes 17-

Neo Hopper Genome

Neo Hopper Genome

"Partner up! Jump into the future! Kick Forever! Neo Hopper Genome!"
―Transformation announcement[src]
Rider Statistics
  • Rider Height:
  • Rider Weight:
Ability Parameters
  • Punching Power:
  • Kicking Power:
  • Maximum Jump Height:
  • Maximum Running Speed:

Neo Hopper Genome is Anima's grasshopper and Kamen Rider Zerone-based form accessed by using the Neo Hopper Beastamp in the Emboss Wildriver.

This form is exclusive to Kamen Rider: Neo Generations

Animalia Tyranno

Animalia Tyranno

"Animix! Partner up! Ready up! Merge up! Finish up! Tyranno!"
―Transformation announcement[src]

Animalia Tyranno is the fusion form of Kamen Rider Anima and Kamen Rider Malia Tyranno Genome accessed by activating Animix function of the Tyranno Beastamp in the Emboss Wildriver.

Animalia Tyranno consists of the following parts:

  • Animalia Tyranno Head: The head. With dynamic vision like a hunter and eyes with a wide viewing angle, even small target movements can be accurately captured. It also has a strong jaw that shatters everything.
  • Animalia Tyranno Body: The body. It has a figure that draws out the T-Rex's wildness beyond the Genome Tamer, which defines the limit value for handling genetic information of a species, by Animixing.
  • Animalia Tyranno Arm: The arms. An object grabbed by the sharpened claws can never escape.
  • Animalia Tyranno Leg: The legs. It enables large jumps using maximum length strength and the recoil of the tail, and unleashes the finishing move Tyranno Stamping Finish that crushes everything with a kick which has the whole weight on it.
  • Animalia Tyranno Tail: The tail. While it has the role of a stabilizer that balances when running, it can also be used for a wide range of attacks that eliminate obstacles at once.

This form's finisher is the Tyranno Stamping Finish: Animalia Tyranno leaps into the air and somersaults several times before performing a flying kick covered in pink and blue energy. The kick produces a shockwave and a large projection of the Tyranno Beastamp's seal upon impact.

Appearances: Animalia Episodes 2, 15-16

Animalia Eagle

Animalia Eagle

"Animix! Partner up! Ready up! Merge up! Finish up! Eagle!"
―Transformation announcement[src]

Animalia Eagle is the fusion form of Kamen Rider Anima and Kamen Rider Malia Eagle Genome accessed by activating Animix function of the Eagle Beastamp in the Emboss Wildriver.

Animalia Eagle's vision features a targeting system with a lock-on feature.

Animalia Eagle consists of the following parts:

  • Animalia Eagle Head: The head. With super vision, it is possible to perceive and track targets from high altitudes even in the dark. In addition, the ultra-hard beak is effective in passing attacks at the speed of flight.
  • Animalia Eagle Body: The body. It has a figure that draws out the eagle's wildness beyond the Genome Tamer, which defines the limit value for handling genetic information of a species, by Animixing. This is completed by integrating all of the Animalia System, which includes the human, the demon, and the power of Beastamps.
  • Animalia Eagle Leg: The wings. In addition to high altitude flight, it enables sharp aerial movements such as sharp turns, sudden descents, and sudden braking. It is also possible to attack the target by disturbing the air flow to create a violent wind.
  • Animalia Eagle Wing: The legs. They are equipped with the special Animalia Eagle Talons, which unleashes the finishing move Eagle Stamping Finish that doubles its destructive power by swooping while rotating in a spiral.

This form's finisher is the Eagle Stamping Finish, which has two variations:

  • Animalia Eagle grabs the enemy by the leg using one of their talons before kicking the opponent into the air. Animalia then flies up above the enemy and rams into them while spinning and surrounded by spiraling green and purple energy. Eventually, Animalia breaks through the target's body, causing the enemy to explode and leaving behind a large projection of the Eagle Beastamp's seal.
  • Animalia Eagle is surrounded by spiraling green and purple energy and rams a group of enemies, launching them into the air. Animalia continues to ram the opponents individually while flying through the air, eventually being surrounded by lightning as well.
Appearances: Animalia Episodes 2-3, 7, 15

Animalia Mammoth

Animalia Mammoth

"Animix! Partner up! Ready up! Merge up! Finish up! Mammoth!"
―Transformation announcement[src]

Animalia Mammoth is the fusion form of Kamen Rider Anima and Kamen Rider Malia Mammoth Genome accessed by activating Animix function of the Mammoth Beastamp in the Emboss Wildriver.

Animalia Mammoth can generate train tracks through the air to run across and perform ramming attacks with the entire body covered in red energy.

Animalia Mammoth consists of the following parts:

  • Animalia Mammoth Trunk: The trunk. By using the flexible nose like a bending whip, obstacles are mowed down.
  • Animalia Mammoth Tusks: The tusks. The ultra-hard tusks double the destructive power of ramming attacks.
  • Animalia Mammoth Head: The head. Boasting high strength and defensive ability, the head is good at ramming attacks, and its strength is increased by shining red. In addition, when a target is caught, it often takes a linar trajectory to go the shortest distance.
  • Animalia Mammoth Body: The body. It has a figure that draws out the mammoth's wildness beyond the Genome Tamer, which defines the limit value for handling genetic information of a species, by Animixing. This is completed by integrating all of the Animalia System, which includes the human, the demon, and the power of Beastamps.
  • Animalia Mammoth Leg: The legs. With a high ability to go straight ahead, they demonstrate the leg strength to push toward the target with overwhelming momentum. To control this, the approach angle and gravitational acceleration are changed by laying out the "Danger Rail" railroad track in the air.
Appearances: Animalia Episodes 3, Kamen Rider: Neo Generations, 15

Animalia Ptera

Animalia Ptera

"Animix! Partner up! Ready up! Merge up! Finish up! Ptera!"
―Transformation announcement[src]

Animalia Ptera is the fusion form of Kamen Rider Anima and Kamen Rider Malia Ptera Genome accessed by activating Animix function of the Ptera Beastamp in the Emboss Wildriver. Unlike other Animalia forms which are physical combinations of the two Riders, Animalia Ptera simply consists of Anima riding Malia and activating each of their abilities.

This form's finisher is the Ptera Stamping Finish: Anima jumps off of Malia Ptera Genome before dashing away at high speeds. A red projection of the Ptera Beastamp's seal then appears behind Malia before he generates blue energy blades similar to wings from his sides. Malia uses the energy blades to delivering a flying slash to the target, causing the target to be launched away and crash into a nearby building. Malia then delivers a second flying slash once the target has recovered, then flies behind them before spinning like a top and grinding against the opponent. Anima then appears while running on the side of a building with his accelerator still active before jumping off and kicking the enemy, creating a large multicolored projection of the Ptera Beastamp's seal.

Appearances: Animalia Episodes 4, 13, 15-16

Animalia Lion

Animalia Lion

Cat Animix form

"Animix! Partner up! Ready up! Merge up! Finish up! Lion!"
―Transformation announcement[src]

Animalia Lion is the fusion form of Kamen Rider Anima and Kamen Rider Malia Lion Genome accessed by activating Animix function of the Lion Beastamp in the Emboss Wildriver.

Animalia Lion consists of the following parts:

  • Animalia Lion Head: The head. The sound of the roar can also be a sonic barrier that blocks all physical attacks or a sonic weapon that destroys the target's sense of hearing. In addition, it is equipped with the super-hard deadly fangs Animalia Lion Fang and unleashes the finishing move Lion Stamping Finish by high-speed continuous attacks in cooperation with the sharp claws on the limbs.
  • Animalia Lion Body: The body. It has a figure that draws out the lion's wildness beyond the Genome Tamer, which defines the limit value for handling genetic information of a species, by Animixing. This is completed by integrating all of the Animalia System, which includes the human, the demon, and the power of Beastamps.
  • Animalia Lion Leg: The legs. They excel in agile movements that make use of extraordinarily high instantaneous power. When attacking with the sharp claws Animalia Lion Claw on the limbs, the power is raised at an accelerated rate by adding a twists and rotation.
  • Animalia Lion Tail: The tail. It has the role of a stabilizer to control posture and smoothly connects the rapidly changing stances.

This form's finisher is the Lion Stamping Finish, which has two variations:

  • Animalia Lion jumps onto an enemy and bites them before jumping back off, flipping, and landing on the opponent again. Animalia Lion then scratches the enemy with their hind claws before biting and scratching at the same time. Eventually, the combined Riders jump off of the enemy and land back on the ground.
  • Animalia Lion charges its body with gold energy before ramming the opponent, creating a shockwave and leaving behind a red projection of the Lion Beastamp's seal.
Appearances: Animalia Episodes 5-6, 15

Animalia Jackal

Animalia Jackal

"Animix! Partner up! Ready up! Merge up! Finish up! Jackal!"
―Transformation announcement[src]

Animalia Jackal is the fusion form of Kamen Rider Anima and Kamen Rider Malia Jackal Genome accessed by activating Animix function of the Jackal Beastamp in the Emboss Wildriver. Similar to Animalia Ptera, Animalia Jackal simply consists of Anima riding Malia.

Animalia Jackal consists of the following parts:

  • Animalia Jackal Head: The head. It perceives and identifies dynamic reactions in the surroundings, then tracks them. When tracking, the jackal's wild intuition is demonstrated to derive a wide variety of roots and it is possible to steadily close the distance to the target in any environment.
  • Animalia Jackal Body: The body. It has a figure that draws out the jackal's wildness beyond the Genome Tamer, which defines the limit value for handling genetic information of a species, by Animixing. This is completed by integrating all of the Animalia System, which includes the human, the demon, and the power of Beastamps. In this form it specializes in the finishing move Jackal Stamping Finish that releases a body hit from a high jump.
  • Animalia Jackal Leg: The legs. They run through every terrain with mobility that maximizes the jackal's instantaneous power and running ability. In addition, they are good at three-dimensional approaches from all directions and use structures such as building walls and tunnels as their own field.

This form's finisher is the Jackal Stamping Finish: Anima jumps into the air and performs a flying kick covered in blue and purple energy. Malia then appears and attaches to Anima's foot, substantially increasing the amount of energy surrounding it. After the kick strikes the opponent, the energy forms into a spiral before Anima breaks past the enemy.

Appearances: Animalia Episode 7, 14-15

Animalia Gorilla

Animalia Gorilla

"Animix! Partner up! Ready up! Merge up! Finish up! Gorilla!"
―Transformation announcement[src]

Animalia Gorilla is the fusion form of Kamen Rider Anima and Kamen Rider Malia Gorilla Genome accessed by activating Animix function of the Gorilla Beastamp in the Emboss Wildriver.

Animalia Gorilla consists of the following parts:

  • Animalia Gorilla Head: The head. An unknown cosmic power enhances the rushing power of the gorilla. In addition, its appearance gives a sense of dread to those who face them, and they can secure a psychological advantage before battle.
  • Animalia Gorilla Chest: The chest. Drumming by striking the chest alternately with both hands enables physical strength to be raised endlessly.
  • Animalia Gorilla Body: The body. It has a figure that draws out the gorilla's wildness beyond the Genome Tamer, which defines the limit value for handling genetic information of a species, by Animixing.
  • Animalia Gorilla Limb: The limbs. The huge forelimbs possess tremendous physical strength, and the finishing blow punch it delivers conceals a transcendental destructive power great enough to send anything flying to the end of the universe.
Appearances: Animalia Episode 8, 14-15

Animalia Mantis

Animalia Mantis

"Animix! Partner up! Ready up! Merge up! Finish up! Megalo!"
―Transformation announcement[src]

Animalia Mantis is the fusion form of Kamen Rider Anima and Kamen Rider Malia Mantis Genome accessed by activating Animix function of the Mantis Beastamp in the Emboss Wildriver.

Animalia Mantis consists of the following parts:

  • Animalia Mantis Head: The head. It has mastered all kinds of martial arts and uses the mind's eye to handle the sickles.
  • Animalia Mantis Body: The body. It has a figure that draws out the mantis' wildness beyond the Genome Tamer, which defines the limit value for handling genetic information of a species, by Animixing.
  • Animalia Mantis Legs: The front legs. They are equipped with an ultra-hard blade possessing a smooth and beautiful shape, making it a sickle that cuts everything in two. In addition, they unleash the finishing move Mantis Stamping Finish, which injects high-pressure energy into the surface that was cut into round slices to explode the target.
  • Animalia Mantis Wings: The wings. They enable short-distance flight and three-dimensional attacks from the air. It is also possible to launch slashes created by high-speed movement of the wings themselves.

This form's finisher is the Mantis Stamping Finish: Animalia Mantis hops a short distance into into the air before delivering two simultaneous blue energy slashes to the target using both arm blades upon landing. Animalia peforms two more double slashes, followed by an upward slash that launches the enemy into the air. Animalia jumps into the air to meet the opponent and delivers a downward double slash, producing energy of the same color that radiates outward, then finally performs a X-shaped slash that results in an explosion with the Mantis Beastamp's seal.

Appearances: Animalia Episodes 9, 14-15

Animalia Brachio

Animalia Brachio

"Animix! Partner Up! Ready Up! Merge Up! Finish Up! Brachio!"
―Transformation announcement[src]

Animalia Brachio is the fusion form of Kamen Rider Anima and Kamen Rider Malia Brachio Genome accessed by activating Animix function of the Brachio Beastamp in the Emboss Wildriver.

Animalia Brachio consists of the following parts:

  • Animalia Brachio Head: The head. The long neck that generates a power field can be swung freely, prostating the surroundings. Also, by making the whole body super heavy, the power to become the best and most wonderful king has been acquired.
  • Animalia Brachio Body: The body. It has a figure that draws out the brachiosaurus' wildness beyond the Genome Tamer, which defines the limit value for handling genetic information of a species, by Animixing.
  • Animalia Brachio Legs: The legs. The power field makes them super heavy, and by stomping the ground and shaking it violently, everything is destroyed.
  • Animalia Brachio Tail: The tail. Boasting hardness like an iron pillar, it knocks down surrounding things.

This form's finisher is the Brachio Stamping Finish: When the enemy launches projectiles, Animalia Brachio rears back and produces a magenta energy shockwave from their head that freezes the projectiles in time. Animalia then swings their neck at the frozen projectiles, creating multiple gold projections of clock faces and destroying the projectiles. Afterward, Revice swings their neck upward into the enemy, launching the opponent into the air. Animalia then jumps into the air and slams their neck down into the opponent, creating a red projection of the Brachio Beastamp's seal along with more clock projections and sending the enemy crashing to the ground.

Appearances: Animalia Episodes 11, 13, 15-16

Animalia Megalo

Animalia Megalo

"Animix! Partner up! Ready up! Merge up! Finish up! Megalo!"
―Transformation announcement[src]

Animalia Megalo is the fusion form of Kamen Rider Anima and Kamen Rider Malia Megalo Genome accessed by activating Animix function of the Megalo Beastamp in the Emboss Wildriver.

Animalia Megalo consists of the following parts:

  • Animalia Megalo Head: The head. It is covered with small tooth-like scales called sequential scales, and even a slight touch while passing by causes great damage to the target. These scales suppress frictional resistance and control water flow, creating the effect of improving swimming speed. In addition, it is equipped with highly sensitive eyes that ensure the same visibility as normal even in the dark deep sea.
  • Animalia Megalo Sharps: The teeth. The greatest weapon of the megalodon, referred to as the greatest predator fish in history. Underwater, it chews everything with an unrivaled bite force. Even if it is damaged by a strong object, it is instantly restored to maintain the best sharpness.
  • Animalia Megalo Body: The body. It has a figure that draws out the megalodon's wildness beyond the Genome Tamer, which defines the limit value for handling genetic information of a species, by Animixing.
  • Animalia Megalo Legs: The legs. The power field makes them super heavy, and by stomping the ground and shaking it violently, everything is destroyed.
  • Animalia Megalo Tail: The tail. The sharp fins have the role of stabilizers to control posture and smoothly connect the rapidly changing stances. This makes it possible to behave the same in the air as underwater.
Appearances: Animalia Episodes 15

Animalia Neo Hopper

Animalia Neo Hopper

"Animix! Partner up! Ready up! Merge up! Finish up! Neo Hopper!"
―Transformation announcement[src]

Animalia Neo Hopper is the fusion form of Kamen Rider Anima and Kamen Rider Malia Neo Hopper Genome accessed by activating Animix function of the Neo Hopper Beastamp in the Emboss Wildriver.

Appearances: Kamen Rider: Neo Generations

Equipment

Devices

Weapons

Suit-Equipped Weapons

  • Tusk Rangs - A pair of boomerangs that can be used not only for throwing but also for close combat. Exclusive to the Mammoth Genome.
  • Dimension Fins - A fin-shaped blade mounted on each arm that can be used in close combat. Exclusive to the Megalo Genome.
  • Mantibow - A bladed bow that can be used in close combat and fire energy arrows. Exclusive to the Mantis Genome.

Relationships

Family

  • Jacob: T.J.'s little brother who is sometimes looked at as the prodigy of the three children. T.J. is very caring towards Jacob similar to his other family members, but their relationship becomes slightly strained due to T.J.'s reluctance to sign a contract with Genome X to be Anima full time as Jacob sees the fate of the world as more important than one's own family unlike T.J, who believes the opposite. While it seems that their relationship quickly healed, T.J. was unaware that resentment began to build withing Jacob towards him, which eventually led to Jacob's inner demon, Skade, being unleashed. Upon realizing his lack of true faith in his younger brother thanks to Saurex, T.J. was able to inspire Jacob to fight Skade's control and gain control over his inner demon.
  • Tasha: His younger sister. Similar to his other family members, T.J. cares greatly for Tasha, with the biggest difference being his trust in her fighting abilities and is often less concerned about her. This becomes even more obvious during Tasha's urge to fight as a rider herself, with T.J. being the only one not interested in stopping her, only wanting to see her be truly strong when fighting.
  • Makayla: The Carter Siblings' mother. Her being in danger was the tipping point for T.J. to use the Animalia System and he values her opinions and advice towards T.J.'s arguments with his little brother. She is also the main sticking point to T.J.'s decision to give Saurex a corporeal form to protect her and is later the same person that causes T.J. to hesitate letting Saurex gain his own body a second time, as Saurex attempted to eat her when given corporeal form the first time.
  • Travis: The Carter Siblings' father. While his attempts to go viral on social media sometimes embarrasses T.J., he loves his father no less than his other family members.

Allies

  • Saurex/Kamen Rider Malia: T.J.'s inner demon. Due to his attitude and actions, Saurex irritates T.J. from time to time, at one point driving T.J. to transformed to give Saurex a physical body just to fight him. As their time fighting together goes on though, their partnership and friendship continues to grow. Eventually, T.J.'s trust in Saurex led him to once again allow the demon to gain his own body for a second time despite his reservations, realizing that Saurex had kept true to his word not to hurt others and even helped T.J. when he needed it the most.
  • Ryder Marks: Genome X's researcher that T.J. respects. He created the Emboss Wildriver and purifies Beastamps for T.J.'s use.
  • Aidan Morgan/Kamen Rider Aranea: A squad leader at Genome X who was against T.J. being Anima as a regular civilian. By the time Skade made his appearance and Aidan had become Kamen Rider Aranea, the two had become working allies against the Cult of Phisto.

Enemies

  • Lilith: to be added.
  • Thanatos: to be added.
  • Berus: to be added.
  • William Spencer: Despite not thinking much of it at the time, T.J. revealing William as the contract holder of the Kangaroo Innemon and the following embarrasment had made him an archenemy in William, who vowed to destroy everything T.J. held dear after he was set free by the Cult of Phisto.

Others

  • Layla Quinn: A childhood friend of T.J. and Tasha. She and T.J. seemed to have crushes on each other, but their relationship was strained following Layla's use of the Gorilla Innemon.
  • Skade/Kamen Rider Nocturn: The inner demon of Jacob. Due to his younger brother's reluctant resentment and wish of a world without him, T.J. must now fight Skade, who wants to kill him to fulfill Jacob's subconscious wish. Despite this, T.J. didn't hesitate to ask Skade for his help in finding the Cult of Phisto's base.

Behind the scenes

Portrayal

Rider No.

As one of the leading rider protagonists of Kamen Rider Animalia, Anima is labeled Kamen Rider #36 and New Era Rider #3.

Etymology

  • The word Anima is defined as an individual's soul/true self that reflects archetypal ideals of conduct.
    • Together with Malia, the name of both riders is one of the basic groups of living things which is comprised of all animals.
  • His full initials, T.J.C., are also the first letters of the three time periods that made up the Mesozoic Era in chronological order.

Notes

  • Anima's Tyranno Genome mask design incorporates the classic antenna of a traditional Kamen Rider mask, only stylized in a manner to resemble the cranial ridges of a T-Rex’s head. This aesthetic extends to Anima's auxiliary forms, with the animal designs being incorporated seamlessly with the existing rider motifs.
    • The design of Anima Ptera Genome's chest is based on Phi Knight TBA Form.
    • The design of Anima Lion Genome is based on Mighty Knight Ultimate Form.
    • Mammoth Genome's Tusk Rang is based on the boomerang configuration of the TBA when in Wing Form.
    • Gorilla Genome's gauntlets are similar to the Mag Modules of Quasar Knight's Magnet Star.
    • The Wild Smashammer being a hammer that gives the Wild Blastchopper its Sword Mode is a mix of the Action Breaker and the three modes of the Double X Buster.
  • Unlike most Riders with an array of form changes and unlike all preceding Legend Rider-themed forms, Anima's color scheme does not change between his basic forms. Instead, he incorporates their elements into his own design while keeping his main color scheme.
  • T.J. is the first Primary Rider whose parents are alive and have regular roles in the series. Typically, the parents are often dead, their whereabouts are unknown, or only one parent is alive.
  • T.J.'s transformation pose represents the number fifty and the Kamen Rider series' fiftieth anniversary, with his crossed arms resembling the japanese kanji for the number ten and his open hand representing the number five.

Appearances


See also

Navigation

Icon-revice.png Kamen Rider Animalia
Kamen Riders
T.J. Carter - Saurex - Jacob Carter/Skade - Tasha Carter - Aidan Morgan
Movie-exclusive: Kamen Rider Beyonder (James & Brian Douglas)
Clone Riders: Lance Blaze (One, V1, Accel), Noel Knight (ZO, Mighty, Spade), Luceo (Evolve, Action, Zerone), Saurex (RX, Quasar, Prophet), Jacob Carter (Chiro, Meteor, Long), Tasha Carter (Space, Date, Amazon)
Gear
Drivers
Emboss Wildriver - Dual Unitedriver - Cage Expandriver - Aranea Driver - Aerondriver
Beastamp-related
Beastamps - Beastamp Holder - Beastamp Carrier
Weapons
Wild Blastchopper - Cell Blaster - Wild Smashammer - Cracking Rex Shield - Nocturn Saber - Diurn Blaster - Najathi (Peacock, Turtle)
Vehicles
Saurex (Ptera, Jackal)
Allies
Carter Family: Jacob Carter - Tasha Carter - Makayla Carter - Travis Carter
Demons: Saurex - Najathi
Genome X: Ryder Marks - John Xavier - Aidan Morgan - Vance Watts
Eon Museum: Colin Burke - Henry Lewis - Gregory Burke
Cult of Phisto
Phisto - Lilith - Thanatos - Berus - Spencer Graham - William Spencer - Chameleon Innemon
Innemons
Tyranno Innemon - Mammoth Innemon - Mantis Innemon - Megalo Innemon - Gorilla Innemon - Lion Innemon - Squid Innemon - Wolf Innemon - Kangaroo Innemon - Cheetah Innemon - Brachio Innemon - Planarian Innemon - Chameleon Innemon - Smilodon Innemon - Queen Bee Innemon
Footsoldiers: Phistoids
Contract Holders
Adam Dixon - Aidan Morgan - Ollie Hunt - Daniel Young - Layla Quinn - Leon Taylor - William Spencer - Phineas Yaeger - Scammer Group - Spencer Graham - Sophia Combs
SOAR
Demolon
Eidolon
Himiko Eidolon - Khufu Eidolon - Edison Eidolon - Leonidas Eidolon
Demon Rider Corps
Soar Rider One - Soar Rider Two - Venom Knight - Eternal Knight - Sorcerer Knight - Duke Knight - Masked Rider Four - Mask Knight
Others
SOAR Executive
ViewEdit
Advertisement